The launch of the Android version of my Baller Score app is getting close. I still remember the days when we used to create App Store and Google Play marketing images in Photoshop or Figma – or, even worse, take screenshots of actual devices.
Supporting different platforms, screen sizes, and languages means you can easily end up creating dozens of assets and manually uploading them to different portals. Unless you build a tool for it, that is.
I have a workflow that feeds mock data into the apps, captures screenshots and videos at precise moments in every language, and sends the assets straight to an editor.
In the editor, I can tweak the composition manually with different sliders, then either auto-translate the copy into eight languages or override the translations if I think I know better.
Finally, I can either export the assets or upload them automatically to the stores via API.
I know vibe-coded App Store asset generators are all the rage right now, but I haven’t seen anything this integrated. So I had to vibe it myself.
